3D
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ENVIRONMENT ART
2025 - Kit bash
2025 - Kit bash
2024 - Kit bash + photoshop render
2024 - Kit bash + photoshop render
Modular project - Unity 6
Here, the aim was to push me into thinking about modular construction for inter / ext houses. 
The logic behind setting up the pivot points, the choice of scale, the reusability of each asset.
And overall, to discover the various problems that can be encountered in order to achieve a better workflow.
Created a vertex painting shader to test if it was an aviable workflow (plot twist no ahah)
Created a vertex painting shader to test if it was an aviable workflow (plot twist no ahah)
All the assets created for the moment
All the assets created for the moment
MAP FOR UPGUN -UE4
OTHER
Assets for a flipper
Assets for a flipper
HandPaint texture
HandPaint texture

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